Open source code for the copyright issue.
The problem of copyright is complicated by the number of participants involved in creating virtual reality works from coders and programmers to designers.“It goes back to an old question: what is art?” Katherine Lewis, an art specialist at the Meister Seelig Fein law firm in New York, said. “Some software developers may not feel that they are producing art, but in their minds, they are just helping an artist to achieve their vision.”But for others, their code is their art. “For some programmers to write code is not only a technical business, it is an art form,” mobile video art, co-founder of Ed stephan winkelmann said: “they are using these technologies do previously thought. Putting the urinal on a pedestal can be called sculpture, and programming is similar.But for artists, giving code copyright can be complex and unattractive. “Software source code can be protected by copyright as a text, and the aesthetic form generated by source code is another level of protection. In addition, some developers are reluctant to register their source code in the copyright office because it will produce a public record, which is like disclosing your trade secrets. “The biggest change in this medium is that artists are no longer a single source of creativity,” lewis notes. They are now part of a larger system of multi-party participation.
How to deal with VR works? How to deal with VR works?
Acute Art and Khora Contemporary have tried two different models. London-based Acute Art is one of the companies that not only commissioned and produced but sold virtual reality products directly. In December, Acute Art on the Vive to HTC unveiled a claims to be the world’s first museum of VR applications, on display including Olafur elea pine, Jeff Koons and Anne · Kapoor, some of the artists.
Khora Contemporary, a VR production company that debuted at the Venice biennale last year, has tried a different model. Headquartered in Copenhagen Khora I choose work with artists and galleries to entrust the production work, and the gallery is responsible for the sales. McCarthy, Christian Lemmerz, Tony Oursler, Erik Parker and Yu Hong are involved, to create the value of between $15000 to $300000. The cost of making these works, ranging from $15,000 to $50,000, depends on the programming time required, which is currently paid for by Khora Contemporary. “We certainly encourage galleries and institutions or private collectors to co-invest in our future work,” said Masha Sabsay, a partner at the firm.Sandra Nedvetskaia, another partner, points out that the art market is still only in the early stages of adapting to virtual reality. The company has yet to complete its first real deal, but that will soon change. “She once visited” by Lin guan art foundation is a collaboration between artist yu hong and Khora Contemporary, and will appear in this year’s art Basel Hong Kong.